Monthly Archives: November 2009

SimplePhoto version 1.0.0

Finally, after almost a year battling away with wxWidgets, GraphicsMagick, gcc, Visual Studio, CppUnitLite, … I finally get to release version 1.0.0 of SimplePhoto. SimplePhoto is a batch processing application for images. For the time being it allows image format, … Continue reading

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Finding magic.mgk in a deployed Mac app

After a lot of frustration I decided that the best way to have GraphicsMagick/ImageMagick finding the required magic.mgk file inside YourApp.app/Contents/Resources is to patch the image library code. The change is quite trivial and I’ve pasted the diff below. This … Continue reading

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Mac Application Deployment – dylib

Lately I’ve been battling away with the Mach-O binary file format. I am trying to create a Mac version of an application that depends on dylibs provided by wxWidgets and GraphicsMagick. I started this quest by finding out the hard … Continue reading

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OpenGL ES 1.0 on Android – Triangle Example

Since I spent quite a few hours trying to get my first OpenGL ES triangle on the Android phone’s screen I thought I should share the code with everyone to ease a bit the pain. Hopefully this will help someone … Continue reading

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Windows Vista Activation

Microsoft’s effort to force customers to pirate their software never ceases to astonish me. I have lately been trying Parallels versus VMWare Fusion on my Mac with my purchased version of Windows Vista Ultimate. I know some people will point … Continue reading

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