Finally, after almost a year battling away with wxWidgets, GraphicsMagick, gcc, Visual Studio, CppUnitLite, … I finally get to release version 1.0.0 of SimplePhoto. SimplePhoto is a batch processing application for images. For the time being it allows image format, … Continue reading
After a lot of frustration I decided that the best way to have GraphicsMagick/ImageMagick finding the required magic.mgk file inside YourApp.app/Contents/Resources is to patch the image library code. The change is quite trivial and I’ve pasted the diff below. This … Continue reading
Lately I’ve been battling away with the Mach-O binary file format. I am trying to create a Mac version of an application that depends on dylibs provided by wxWidgets and GraphicsMagick. I started this quest by finding out the hard … Continue reading
Since I spent quite a few hours trying to get my first OpenGL ES triangle on the Android phone’s screen I thought I should share the code with everyone to ease a bit the pain. Hopefully this will help someone … Continue reading
Microsoft’s effort to force customers to pirate their software never ceases to astonish me. I have lately been trying Parallels versus VMWare Fusion on my Mac with my purchased version of Windows Vista Ultimate. I know some people will point … Continue reading
I found recently this amazing Mac application called Spark that allows you to define global shortcuts keys (hotkeys). Here are some utility scripts I conjured to make my life easier. Copy the current Finder path to the clipboard. tell application … Continue reading
And here’s a simple python script that allows you to connect to your machine and debug your client output. It basically echoes to stdout everything that gets passed to it. Specially useful to debug HTTP GET requests.